From bb9513e9af4880276d1f1e30624182fb75dc467b Mon Sep 17 00:00:00 2001 From: Paul Sokolovsky Date: Sat, 10 Mar 2012 19:38:07 +0200 Subject: [PATCH] Add prboom4android - PrBoom (Doom) port. http://code.google.com/p/prboom4android --- metadata/android.game.prboom.txt | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 metadata/android.game.prboom.txt diff --git a/metadata/android.game.prboom.txt b/metadata/android.game.prboom.txt new file mode 100644 index 00000000..91940b8b --- /dev/null +++ b/metadata/android.game.prboom.txt @@ -0,0 +1,26 @@ +Category:Games +License:GPLv3 +Web Site:http://code.google.com/p/prboom4android/ +Source Code:http://code.google.com/p/prboom4android/source/checkout +Issue Tracker:http://code.google.com/p/prboom4android/issues/list + +Summary:PrBoom Doom engine for Android Devices +Description: +PrBoom4Android is a port of the open source PrBoom Doom engine. +It was originally ported to android by Vladimir Silva when the +first android device, the G1, was released. Since the original +port was designed to work with the G1's hardware keyboard, it +did not function with touchscreen only devices. This release +adds on-screen multitouch controls to support newer devices. +If you have a hardware keyboard, you can always use that or +enable the touch controls, the choice is yours! + +You will need a WAD file (Doom game data file) to play, you will +be offered to download one of free WAD files by the game on first +run. +. + +Repo Type:git-svn +Repo:http://prboom4android.googlecode.com/svn/trunk/ + +Build Version:1.3.1-beta,31,49,buildjni=yes