Android Studio recommends "you use UTF-8 encoding whenever possible",
so this code assumes the files use UTF-8. UTF-8 is also the default
encoding on GNU/Linux and macOS.
https://sites.google.com/a/android.com/tools/knownissues/encoding
Windows will probably default to UTF16, since that's the native
encoding for files. So forcing things to use UTF-8 should help
compatibility.
closes#465
This script generated gradle-maven-blocks.yaml:
```python
import os
import re
import yaml
pat = re.compile(r'\smaven\s*{[^}]+}')
finds = set()
for root, dirs, files in os.walk('.'):
for f in files:
if '.gradle' in f:
with open(os.path.join(root, f), errors='surrogateescape') as fp:
contents = fp.read()
for m in pat.findall(contents):
finds.add(m)
with open('finds.yaml', 'w') as fp:
yaml.dump(sorted(finds), fp, default_flow_style=False)
```
* makes per-build entries in per-app entries
* `fdroid scanner --json --verbose` will output logging messages to stderr
* removed " at line N" from one message to make them uniform keys
* this will be used in issuebot
This is a second attempt with tests for how `fdroid build` calls the
scanner functions. closes#771. It was previously merged in !748 then
reverted in 68c072c72e
* makes per-build entries in per-app entries
* `fdroid scanner --json --verbose` will output logging messages to stderr
* removed " at line N" from one message to make them uniform keys
* this will be used in issuebot
These days, the location that overrides all the others is in the android{}
block of the build.gradle file that loads the com.android.application
plugin. So this should be the preferred place to read these values.
test files GPL licensed: https://github.com/Integreight/1Sheeld-Android-App