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fdroidserver/tests/source-files/se.manyver/android/app/build.gradle
Hans-Christoph Steiner 3de2d0f56f add basic test suite for gradlew-fdroid
!707
fdroiddata#6216

The se.manyver app is licensed MPL, the files came from:
81d247a6cd
2020-02-13 22:32:51 +01:00

272 lines
10 KiB
Groovy

apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.vectoricons = [
iconFontNames: [ 'MaterialIcons.ttf', 'MaterialCommunityIcons.ttf' ]
]
project.ext.react = [
entryFile: "index.android.js",
enableHermes: false, // clean and rebuild if changing
hermesCommand: "../../node_modules/hermes-engine/%OS-BIN%/hermes",
]
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
flavorDimensions "store"
defaultConfig {
versionCode 78
versionName "0.1911.27-beta"
applicationId "se.manyver"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
missingDimensionStrategy "RNN.reactNativeVersion", "reactNative60"
ndk {
abiFilters "armeabi-v7a", "arm64-v8a" // , "x86", "x86_64"
}
aaptOptions {
ignoreAssetsPattern '!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~'
}
vectorDrawables.useSupportLibrary = true
}
// dexOptions {
// javaMaxHeapSize "4g"
// }
productFlavors {
indie {
dimension "store"
}
googlePlay {
dimension "store"
versionNameSuffix "-googlePlay"
targetSdkVersion rootProject.ext.targetSdkVersionForGooglePlay
}
}
signingConfigs {
// debug {
// storeFile file('debug.keystore')
// storePassword 'android'
// keyAlias 'androiddebugkey'
// keyPassword 'android'
// }
release {
if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
}
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "arm64-v8a"//, "x86", "x86_64"
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://facebook.github.io/react-native/docs/signed-apk-android.
// signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
signingConfig signingConfigs.release
}
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "arm64-v8a": 2] //, "x86":3, "x86_64":4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
def acraVersion = '5.3.0'
dependencies {
implementation "ch.acra:acra-core:$acraVersion"
implementation "ch.acra:acra-mail:$acraVersion"
implementation "ch.acra:acra-dialog:$acraVersion"
implementation project(':nodejs-mobile-react-native')
implementation project(':@react-native-community_async-storage')
implementation project(':react-native-bluetooth-socket-bridge')
implementation project(':react-native-bluetooth-status')
implementation project(':react-native-dialogs')
implementation project(':react-native-vector-icons')
implementation project(':react-native-os-staltz')
implementation project(':react-native-randombytes')
implementation project(':react-native-image-crop-picker')
implementation project(':react-native-navigation')
implementation project(':react-native-android-local-notification')
implementation project(':react-native-android-wifi')
implementation project(':react-native-has-internet')
implementation project(':react-native-flag-secure-android')
implementation project(':react-native-orientation-locker')
implementation project(':react-native-fs')
implementation project(':react-native-splash-screen')
implementation project(':@react-native-community_viewpager')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation 'androidx.appcompat:appcompat:1.0.2'
implementation("com.facebook.react:react-native:+") {
force = true
}
implementation 'com.facebook.fresco:animated-gif:1.3.0'
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)