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Refactor the LB1 class (#517)
* Refactor the LB1 class * General improvements * Enumerate bulb color modes * Clean up encoder Co-authored-by: Felipe Martins Diel <felipe-diel@hotmail.com>
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README.md
17
README.md
@ -129,3 +129,20 @@ Check power state on a SmartPowerStrip:
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```
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```
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state = devices[0].check_power()
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state = devices[0].check_power()
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```
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```
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Get state on a bulb
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```
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state=devices[0].get_state()
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```
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Set a state on a bulb
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```
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devices[0].set_state(pwr=0)
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devices[0].set_state(pwr=1)
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devices[0].set_state(brightness=75)
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devices[0].set_state(bulb_colormode=0)
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devices[0].set_state(blue=255)
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devices[0].set_state(red=0)
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devices[0].set_state(green=128)
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devices[0].set_state(bulb_colormode=1)
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```
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@ -1,6 +1,8 @@
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"""Support for lights."""
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"""Support for lights."""
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import enum
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import json
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import json
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from typing import Union
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import struct
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import typing
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from .device import device
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from .device import device
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from .exceptions import check_error
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from .exceptions import check_error
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@ -9,66 +11,98 @@ from .exceptions import check_error
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class lb1(device):
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class lb1(device):
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"""Controls a Broadlink LB1."""
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"""Controls a Broadlink LB1."""
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state_dict = []
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@enum.unique
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effect_map_dict = {
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class ColorMode(enum.IntEnum):
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"lovely color": 0,
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"""Enumerates color modes."""
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"flashlight": 1,
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RGB = 0
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"lightning": 2,
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WHITE = 1
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"color fading": 3,
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SCENE = 2
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"color breathing": 4,
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"multicolor breathing": 5,
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"color jumping": 6,
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"multicolor jumping": 7,
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}
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def __init__(self, *args, **kwargs) -> None:
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def __init__(self, *args, **kwargs) -> None:
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"""Initialize the controller."""
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"""Initialize the controller."""
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device.__init__(self, *args, **kwargs)
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device.__init__(self, *args, **kwargs)
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self.type = "SmartBulb"
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self.type = "LB1"
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def send_command(self, command: str, type: str = "set") -> None:
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"""Send a command to the device."""
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packet = bytearray(16 + (int(len(command) / 16) + 1) * 16)
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packet[0x00] = 0x0C + len(command) & 0xFF
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packet[0x02] = 0xA5
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packet[0x03] = 0xA5
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packet[0x04] = 0x5A
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packet[0x05] = 0x5A
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packet[0x08] = 0x02 if type == "set" else 0x01 # 0x01 => query, # 0x02 => set
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packet[0x09] = 0x0B
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packet[0x0A] = len(command)
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packet[0x0E:] = map(ord, command)
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checksum = sum(packet, 0xBEAF) & 0xFFFF
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packet[0x06] = checksum & 0xFF # Checksum 1 position
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packet[0x07] = checksum >> 8 # Checksum 2 position
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response = self.send_packet(0x6A, packet)
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check_error(response[0x36:0x38])
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payload = self.decrypt(response[0x38:])
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responseLength = int(payload[0x0A]) | (int(payload[0x0B]) << 8)
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if responseLength > 0:
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self.state_dict = json.loads(payload[0x0E : 0x0E + responseLength])
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def set_json(self, jsonstr: str) -> str:
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"""Send a command to the device and return state."""
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reconvert = json.loads(jsonstr)
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if "bulb_sceneidx" in reconvert.keys():
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reconvert["bulb_sceneidx"] = self.effect_map_dict.get(
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reconvert["bulb_sceneidx"], 255
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)
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self.send_command(json.dumps(reconvert))
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return json.dumps(self.state_dict)
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def set_state(self, state: Union[str, int]) -> None:
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"""Set the state of the device."""
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cmd = '{"pwr":%d}' % (1 if state == "ON" or state == 1 else 0)
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self.send_command(cmd)
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def get_state(self) -> dict:
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def get_state(self) -> dict:
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"""Return the state of the device."""
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"""Return the power state of the device.
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cmd = "{}"
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self.send_command(cmd)
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Example: `{'red': 128, 'blue': 255, 'green': 128, 'pwr': 1, 'brightness': 75, 'colortemp': 2700, 'hue': 240, 'saturation': 50, 'transitionduration': 1500, 'maxworktime': 0, 'bulb_colormode': 1, 'bulb_scenes': '["@01686464,0,0,0", "#ffffff,10,0,#000000,190,0,0", "2700+100,0,0,0", "#ff0000,500,2500,#00FF00,500,2500,#0000FF,500,2500,0", "@01686464,100,2400,@01686401,100,2400,0", "@01686464,100,2400,@01686401,100,2400,@005a6464,100,2400,@005a6401,100,2400,0", "@01686464,10,0,@00000000,190,0,0", "@01686464,200,0,@005a6464,200,0,0"]', 'bulb_scene': '', 'bulb_sceneidx': 255}`
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return self.state_dict
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"""
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packet = self._encode(1, {})
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response = self.send_packet(0x6A, packet)
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check_error(response[0x22:0x24])
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return self._decode(response)
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def set_state(
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self,
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pwr: bool = None,
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red: int = None,
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blue: int = None,
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green: int = None,
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brightness: int = None,
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colortemp: int = None,
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hue: int = None,
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saturation: int = None,
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transitionduration: int = None,
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maxworktime: int = None,
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bulb_colormode: int = None,
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bulb_scenes: str = None,
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bulb_scene: str = None,
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bulb_sceneidx: int = None,
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) -> dict:
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"""Set the power state of the device."""
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state = {}
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if pwr is not None:
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state["pwr"] = int(bool(pwr))
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if red is not None:
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state["red"] = int(red)
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if blue is not None:
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state["blue"] = int(blue)
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if green is not None:
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state["green"] = int(green)
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if brightness is not None:
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state["brightness"] = brightness
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if colortemp is not None:
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state["colortemp"] = colortemp
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if hue is not None:
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state["hue"] = hue
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if saturation is not None:
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state["saturation"] = saturation
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if transitionduration is not None:
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state["transitionduration"] = transitionduration
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if maxworktime is not None:
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state["maxworktime"] = maxworktime
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if bulb_colormode is not None:
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state["bulb_colormode"] = bulb_colormode
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if bulb_scenes is not None:
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state["bulb_scenes"] = bulb_scenes
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if bulb_scene is not None:
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state["bulb_scene"] = bulb_scene
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if bulb_sceneidx is not None:
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state["bulb_sceneidx"] = bulb_sceneidx
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packet = self._encode(2, state)
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response = self.send_packet(0x6A, packet)
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check_error(response[0x22:0x24])
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return self._decode(response)
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def _encode(self, flag: int, obj: typing.Any) -> bytes:
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"""Encode a JSON packet."""
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# flag: 1 for reading, 2 for writing.
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packet = bytearray(14)
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js = json.dumps(obj, separators=[',', ':']).encode()
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p_len = 12 + len(js)
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struct.pack_into(
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"<HHHHBBI", packet, 0, p_len, 0xA5A5, 0x5A5A, 0, flag, 0xB, len(js)
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)
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packet += js
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checksum = sum(packet[0x8:], 0xC0AD) & 0xFFFF
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packet[0x6:0x8] = checksum.to_bytes(2, "little")
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return packet
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def _decode(self, response: bytes) -> typing.Any:
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"""Decode a JSON packet."""
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payload = self.decrypt(response[0x38:])
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js_len = struct.unpack_from("<I", payload, 0xA)[0]
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state = json.loads(payload[0xE : 0xE + js_len])
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return state
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