In the past, some files were tested with the standard profile, others with a
profile in which most of the messages were switched off ... some files were not
checked at all.
- ``PYLINT_SEARXNG_DISABLE_OPTION`` has been abolished
- the distinction ``# lint: pylint`` is no longer necessary
- the pylint tasks have been reduced from three to two
1. ./searx/engines -> lint engines with additional builtins
2. ./searx ./searxng_extra ./tests -> lint all other python files
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
- pylint all scripts
- fix some errors reported by pyright
- from searx.data import data_dir (Path.open)
- fix import from pygments.formatters.html
NOTE: none functional changes!
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
babel.Locale.parse loads more than 60MB in RAM. The only purpose is to get:
LOCALE_NAMES - searx.data.LOCALES["LOCALE_NAMES"]
RTL_LOCALES - searx.data.LOCALES["RTL_LOCALES"]
This commit calls babel.Locale.parse when the translations are update from
weblate and stored in::
searx/data/locales.json
This file can be build by::
./manage data.locales
By store these variables in searx.data when the translations are updated we save
round about 65MB (usually 4 worker = 260MB of RAM saved.
Suggested-by: https://github.com/searxng/searxng/discussions/2633#discussioncomment-8490494
Co-authored-by: Markus Heiser <markus.heiser@darmarit.de>
With the language and region tags from the EngineTraitsMap the handling of
SearXNG's tags of languages and regions has been normalized and is no longer
a *mystery*. The "languages" became "locales" that are supported by babel and
by this, the update_engine_traits.py can be simplified a lot.
Other code places can be simplified as well, but these simplifications
should (respectively can) only be done when none of the engines work with the
deprecated EngineTraits.supported_languages interface anymore.
This commit replaces searx.languages by searx.sxng_locales and fix the naming of
some names from "language" to "locale" (e.g. language_codes --> sxng_locales).
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
Implementations of the *traits* of the engines.
Engine's traits are fetched from the origin engine and stored in a JSON file in
the *data folder*. Most often traits are languages and region codes and their
mapping from SearXNG's representation to the representation in the origin search
engine.
To load traits from the persistence::
searx.enginelib.traits.EngineTraitsMap.from_data()
For new traits new properties can be added to the class::
searx.enginelib.traits.EngineTraits
.. hint::
Implementation is downward compatible to the deprecated *supported_languages
method* from the vintage implementation.
The vintage code is tagged as *deprecated* an can be removed when all engines
has been ported to the *traits method*.
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>