This commit includes some refactoring in unit tests. As we test more plugins,
it seems unweildy to include every test class in the test_plugins.py file. This
patch split apart all of the test plugins to their own respective files,
including the new test_plugin_calculator.py file.
- for tests which perform the same arrange/act/assert pattern but with different
data, the data portion has been moved to the ``paramaterized.expand`` fields
- for monolithic tests which performed multiple arrange/act/asserts,
they have been broken up into different unit tests.
- when possible, change generic assert statements to more concise
asserts (i.e. ``assertIsNone``)
This work ultimately is focused on creating smaller and more concise tests.
While paramaterized may make adding new configurations for existing tests
easier, that is just a beneficial side effect. The main benefit is that smaller
tests are easier to reason about, meaning they are easier to debug when they
start failing. This improves the developer experience in debugging what went
wrong when refactoring the project.
Total number of tests went from 192 -> 259; or, broke apart larger tests into 69
more concise ones.
In the past, some files were tested with the standard profile, others with a
profile in which most of the messages were switched off ... some files were not
checked at all.
- ``PYLINT_SEARXNG_DISABLE_OPTION`` has been abolished
- the distinction ``# lint: pylint`` is no longer necessary
- the pylint tasks have been reduced from three to two
1. ./searx/engines -> lint engines with additional builtins
2. ./searx ./searxng_extra ./tests -> lint all other python files
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
In python versions <py3.10 there is an issue with an undocumented method
HTMLParser.error() [1][2] that was deprecated in Python 3.4 and removed
in Python 3.5.
To be compatible to higher versions (>=py3.10) an error method is implemented
which throws an AssertionError exception like the higher Python versions do [3].
[1] https://github.com/python/cpython/issues/76025
[2] https://bugs.python.org/issue31844
[3] https://github.com/python/cpython/pull/8562
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a
``locales.match_locale``. The ``locales.match_locale`` function is based on the
``locales.build_engine_locales`` introduced in 9ae409a0 [1].
In the past SearXNG did only support a search by a language but not in a region.
This has been changed a long time ago and regions have been added to SearXNG
core but not to the engines. The ``utils.match_language`` was the function to
handle the different aspects of language/regions in SearXNG core and the
supported *languages* in the engine. The ``utils.match_language`` did it with
some magic and works good for most use cases but fails in some edge case.
To replace the concurrence of languages and regions in the SearXNG core the
``locales.build_engine_locales`` was introduced in 9ae409a0 [1]. With the last
patches all engines has been migrated to a ``fetch_traits`` and a
language/region concept that is based on ``locales.build_engine_locales``.
To summarize: there is no longer a need for the ``locales.match_language``.
[1] https://github.com/searxng/searxng/pull/1652
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
Characters that were not ASCII were incorrectly decoded.
Add an helper function: searx.utils.ecma_unescape (Python implementation of unescape Javascript function).
Add match_language function in utils to match any user given
language code with a list of engine's supported languages.
Also add language_aliases dict on each engine to translate
standard language codes into the custom codes used by the engine.