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Instead of register the LUA script on each call, the LUA script is registered once and the `Script` object is cached in global storage. [1] https://github.com/searxng/searxng/pull/1047#discussion_r884143305 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
242 lines
7.5 KiB
Python
242 lines
7.5 KiB
Python
# SPDX-License-Identifier: AGPL-3.0-or-later
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# lint: pylint
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"""A collection of convenient functions and redis/lua scripts.
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This code was partial inspired by the `Bullet-Proofing Lua Scripts in RedisPy`_
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article.
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.. _Bullet-Proofing Lua Scripts in RedisPy:
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https://redis.com/blog/bullet-proofing-lua-scripts-in-redispy/
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"""
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import hmac
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from searx import get_setting
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LUA_SCRIPT_STORAGE = {}
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"""A global dictionary to cache client's ``Script`` objects, used by
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:py:obj:`lua_script_storage`"""
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def lua_script_storage(client, script):
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"""Returns a redis :py:obj:`Script
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<redis.commands.core.CoreCommands.register_script>` instance.
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Due to performance reason the ``Script`` object is instantiated only once
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for a client (``client.register_script(..)``) and is cached in
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:py:obj:`LUA_SCRIPT_STORAGE`.
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"""
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# redis connection can be closed, lets use the id() of the redis connector
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# as key in the script-storage:
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client_id = id(client)
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if LUA_SCRIPT_STORAGE.get(client_id) is None:
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LUA_SCRIPT_STORAGE[client_id] = {}
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if LUA_SCRIPT_STORAGE[client_id].get(script) is None:
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LUA_SCRIPT_STORAGE[client_id][script] = client.register_script(script)
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return LUA_SCRIPT_STORAGE[client_id][script]
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PURGE_BY_PREFIX = """
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local prefix = tostring(ARGV[1])
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for i, name in ipairs(redis.call('KEYS', prefix .. '*')) do
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redis.call('EXPIRE', name, 0)
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end
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"""
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def purge_by_prefix(client, prefix: str = "SearXNG_"):
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"""Purge all keys with ``prefix`` from database.
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Queries all keys in the database by the given prefix and set expire time to
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zero. The default prefix will drop all keys which has been set by SearXNG
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(drops SearXNG schema entirely from database).
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The implementation is the lua script from string :py:obj:`PURGE_BY_PREFIX`.
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The lua script uses EXPIRE_ instead of DEL_: if there are a lot keys to
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delete and/or their values are big, `DEL` could take more time and blocks
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the command loop while `EXPIRE` turns back immediate.
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:param prefix: prefix of the key to delete (default: ``SearXNG_``)
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:type name: str
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.. _EXPIRE: https://redis.io/commands/expire/
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.. _DEL: https://redis.io/commands/del/
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"""
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script = lua_script_storage(client, PURGE_BY_PREFIX)
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script(args=[prefix])
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def secret_hash(name: str):
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"""Creates a hash of the ``name``.
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Combines argument ``name`` with the ``secret_key`` from :ref:`settings
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server`. This function can be used to get a more anonymised name of a Redis
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KEY.
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:param name: the name to create a secret hash for
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:type name: str
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"""
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m = hmac.new(bytes(name, encoding='utf-8'), digestmod='sha256')
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m.update(bytes(get_setting('server.secret_key'), encoding='utf-8'))
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return m.hexdigest()
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INCR_COUNTER = """
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local limit = tonumber(ARGV[1])
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local expire = tonumber(ARGV[2])
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local c_name = KEYS[1]
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local c = redis.call('GET', c_name)
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if not c then
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c = redis.call('INCR', c_name)
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if expire > 0 then
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redis.call('EXPIRE', c_name, expire)
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end
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else
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c = tonumber(c)
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if limit == 0 or c < limit then
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c = redis.call('INCR', c_name)
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end
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end
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return c
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"""
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def incr_counter(client, name: str, limit: int = 0, expire: int = 0):
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"""Increment a counter and return the new value.
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If counter with redis key ``SearXNG_counter_<name>`` does not exists it is
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created with initial value 1 returned. The replacement ``<name>`` is a
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*secret hash* of the value from argument ``name`` (see
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:py:func:`secret_hash`).
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The implementation of the redis counter is the lua script from string
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:py:obj:`INCR_COUNTER`.
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:param name: name of the counter
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:type name: str
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:param expire: live-time of the counter in seconds (default ``None`` means
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infinite).
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:type expire: int / see EXPIRE_
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:param limit: limit where the counter stops to increment (default ``None``)
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:type limit: int / limit is 2^64 see INCR_
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:return: value of the incremented counter
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:type return: int
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.. _EXPIRE: https://redis.io/commands/expire/
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.. _INCR: https://redis.io/commands/incr/
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A simple demo of a counter with expire time and limit::
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>>> for i in range(6):
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... i, incr_counter(client, "foo", 3, 5) # max 3, duration 5 sec
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... time.sleep(1) # from the third call on max has been reached
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...
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(0, 1)
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(1, 2)
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(2, 3)
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(3, 3)
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(4, 3)
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(5, 1)
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"""
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script = lua_script_storage(client, INCR_COUNTER)
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name = "SearXNG_counter_" + secret_hash(name)
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c = script(args=[limit, expire], keys=[name])
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return c
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def drop_counter(client, name):
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"""Drop counter with redis key ``SearXNG_counter_<name>``
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The replacement ``<name>`` is a *secret hash* of the value from argument
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``name`` (see :py:func:`incr_counter` and :py:func:`incr_sliding_window`).
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"""
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name = "SearXNG_counter_" + secret_hash(name)
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client.delete(name)
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INCR_SLIDING_WINDOW = """
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local expire = tonumber(ARGV[1])
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local name = KEYS[1]
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local current_time = redis.call('TIME')
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redis.call('ZREMRANGEBYSCORE', name, 0, current_time[1] - expire)
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redis.call('ZADD', name, current_time[1], current_time[1] .. current_time[2])
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local result = redis.call('ZCOUNT', name, 0, current_time[1] + 1)
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redis.call('EXPIRE', name, expire)
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return result
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"""
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def incr_sliding_window(client, name: str, duration: int):
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"""Increment a sliding-window counter and return the new value.
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If counter with redis key ``SearXNG_counter_<name>`` does not exists it is
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created with initial value 1 returned. The replacement ``<name>`` is a
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*secret hash* of the value from argument ``name`` (see
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:py:func:`secret_hash`).
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:param name: name of the counter
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:type name: str
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:param duration: live-time of the sliding window in seconds
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:typeduration: int
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:return: value of the incremented counter
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:type return: int
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The implementation of the redis counter is the lua script from string
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:py:obj:`INCR_SLIDING_WINDOW`. The lua script uses `sorted sets in Redis`_
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to implement a sliding window for the redis key ``SearXNG_counter_<name>``
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(ZADD_). The current TIME_ is used to score the items in the sorted set and
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the time window is moved by removing items with a score lower current time
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minus *duration* time (ZREMRANGEBYSCORE_).
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The EXPIRE_ time (the duration of the sliding window) is refreshed on each
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call (incrementation) and if there is no call in this duration, the sorted
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set expires from the redis DB.
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The return value is the amount of items in the sorted set (ZCOUNT_), what
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means the number of calls in the sliding window.
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.. _Sorted sets in Redis:
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https://redis.com/ebook/part-1-getting-started/chapter-1-getting-to-know-redis/1-2-what-redis-data-structures-look-like/1-2-5-sorted-sets-in-redis/
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.. _TIME: https://redis.io/commands/time/
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.. _ZADD: https://redis.io/commands/zadd/
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.. _EXPIRE: https://redis.io/commands/expire/
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.. _ZREMRANGEBYSCORE: https://redis.io/commands/zremrangebyscore/
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.. _ZCOUNT: https://redis.io/commands/zcount/
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A simple demo of the sliding window::
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>>> for i in range(5):
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... incr_sliding_window(client, "foo", 3) # duration 3 sec
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... time.sleep(1) # from the third call (second) on the window is moved
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...
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1
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2
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3
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3
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3
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>>> time.sleep(3) # wait until expire
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>>> incr_sliding_window(client, "foo", 3)
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1
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"""
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script = lua_script_storage(client, INCR_SLIDING_WINDOW)
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name = "SearXNG_counter_" + secret_hash(name)
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c = script(args=[duration], keys=[name])
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return c
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