mirror of
https://github.com/searxng/searxng.git
synced 2024-11-22 20:17:45 +01:00
16f0db4493
This patch replaces the *full of magic* ``utils.match_language`` function by a ``locales.match_locale``. The ``locales.match_locale`` function is based on the ``locales.build_engine_locales`` introduced in9ae409a0
[1]. In the past SearXNG did only support a search by a language but not in a region. This has been changed a long time ago and regions have been added to SearXNG core but not to the engines. The ``utils.match_language`` was the function to handle the different aspects of language/regions in SearXNG core and the supported *languages* in the engine. The ``utils.match_language`` did it with some magic and works good for most use cases but fails in some edge case. To replace the concurrence of languages and regions in the SearXNG core the ``locales.build_engine_locales`` was introduced in9ae409a0
[1]. With the last patches all engines has been migrated to a ``fetch_traits`` and a language/region concept that is based on ``locales.build_engine_locales``. To summarize: there is no longer a need for the ``locales.match_language``. [1] https://github.com/searxng/searxng/pull/1652 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
472 lines
16 KiB
Python
472 lines
16 KiB
Python
# -*- coding: utf-8 -*-
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# SPDX-License-Identifier: AGPL-3.0-or-later
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# lint: pylint
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"""Initialize :py:obj:`LOCALE_NAMES`, :py:obj:`RTL_LOCALES`.
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"""
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from typing import Set, Optional, List
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import os
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import pathlib
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import babel
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from babel.support import Translations
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import babel.languages
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import babel.core
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import flask_babel
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import flask
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from flask.ctx import has_request_context
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from searx import logger
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logger = logger.getChild('locales')
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# safe before monkey patching flask_babel.get_translations
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_flask_babel_get_translations = flask_babel.get_translations
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LOCALE_NAMES = {}
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"""Mapping of locales and their description. Locales e.g. 'fr' or 'pt-BR' (see
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:py:obj:`locales_initialize`).
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:meta hide-value:
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"""
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RTL_LOCALES: Set[str] = set()
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"""List of *Right-To-Left* locales e.g. 'he' or 'fa-IR' (see
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:py:obj:`locales_initialize`)."""
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ADDITIONAL_TRANSLATIONS = {
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"dv": "ދިވެހި (Dhivehi)",
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"oc": "Occitan",
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"szl": "Ślōnski (Silesian)",
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"pap": "Papiamento",
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}
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"""Additional languages SearXNG has translations for but not supported by
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python-babel (see :py:obj:`locales_initialize`)."""
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LOCALE_BEST_MATCH = {
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"dv": "si",
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"oc": 'fr-FR',
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"szl": "pl",
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"nl-BE": "nl",
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"zh-HK": "zh-Hant-TW",
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"pap": "pt-BR",
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}
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"""Map a locale we do not have a translations for to a locale we have a
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translation for. By example: use Taiwan version of the translation for Hong
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Kong."""
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def localeselector():
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locale = 'en'
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if has_request_context():
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value = flask.request.preferences.get_value('locale')
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if value:
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locale = value
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# first, set the language that is not supported by babel
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if locale in ADDITIONAL_TRANSLATIONS:
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flask.request.form['use-translation'] = locale
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# second, map locale to a value python-babel supports
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locale = LOCALE_BEST_MATCH.get(locale, locale)
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if locale == '':
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# if there is an error loading the preferences
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# the locale is going to be ''
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locale = 'en'
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# babel uses underscore instead of hyphen.
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locale = locale.replace('-', '_')
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return locale
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def get_translations():
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"""Monkey patch of :py:obj:`flask_babel.get_translations`"""
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if has_request_context():
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use_translation = flask.request.form.get('use-translation')
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if use_translation in ADDITIONAL_TRANSLATIONS:
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babel_ext = flask_babel.current_app.extensions['babel']
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return Translations.load(babel_ext.translation_directories[0], use_translation)
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return _flask_babel_get_translations()
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def get_locale_descr(locale, locale_name):
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"""Get locale name e.g. 'Français - fr' or 'Português (Brasil) - pt-BR'
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:param locale: instance of :py:class:`Locale`
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:param locale_name: name e.g. 'fr' or 'pt_BR' (delimiter is *underscore*)
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"""
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native_language, native_territory = _get_locale_descr(locale, locale_name)
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english_language, english_territory = _get_locale_descr(locale, 'en')
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if native_territory == english_territory:
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english_territory = None
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if not native_territory and not english_territory:
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if native_language == english_language:
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return native_language
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return native_language + ' (' + english_language + ')'
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result = native_language + ', ' + native_territory + ' (' + english_language
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if english_territory:
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return result + ', ' + english_territory + ')'
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return result + ')'
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def _get_locale_descr(locale, language_code):
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language_name = locale.get_language_name(language_code).capitalize()
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if language_name and ('a' <= language_name[0] <= 'z'):
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language_name = language_name.capitalize()
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terrirtory_name = locale.get_territory_name(language_code)
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return language_name, terrirtory_name
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def locales_initialize(directory=None):
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"""Initialize locales environment of the SearXNG session.
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- monkey patch :py:obj:`flask_babel.get_translations` by :py:obj:`get_translations`
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- init global names :py:obj:`LOCALE_NAMES`, :py:obj:`RTL_LOCALES`
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"""
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directory = directory or pathlib.Path(__file__).parent / 'translations'
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logger.debug("locales_initialize: %s", directory)
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flask_babel.get_translations = get_translations
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for tag, descr in ADDITIONAL_TRANSLATIONS.items():
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locale = babel.Locale.parse(LOCALE_BEST_MATCH[tag], sep='-')
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LOCALE_NAMES[tag] = descr
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if locale.text_direction == 'rtl':
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RTL_LOCALES.add(tag)
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for tag in LOCALE_BEST_MATCH:
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descr = LOCALE_NAMES.get(tag)
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if not descr:
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locale = babel.Locale.parse(tag, sep='-')
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LOCALE_NAMES[tag] = get_locale_descr(locale, tag.replace('-', '_'))
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if locale.text_direction == 'rtl':
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RTL_LOCALES.add(tag)
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for dirname in sorted(os.listdir(directory)):
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# Based on https://flask-babel.tkte.ch/_modules/flask_babel.html#Babel.list_translations
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if not os.path.isdir(os.path.join(directory, dirname, 'LC_MESSAGES')):
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continue
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tag = dirname.replace('_', '-')
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descr = LOCALE_NAMES.get(tag)
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if not descr:
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locale = babel.Locale.parse(dirname)
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LOCALE_NAMES[tag] = get_locale_descr(locale, dirname)
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if locale.text_direction == 'rtl':
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RTL_LOCALES.add(tag)
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def region_tag(locale: babel.Locale) -> str:
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"""Returns SearXNG's region tag from the locale (e.g. zh-TW , en-US)."""
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if not locale.territory:
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raise ValueError('%s missed a territory')
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return locale.language + '-' + locale.territory
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def language_tag(locale: babel.Locale) -> str:
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"""Returns SearXNG's language tag from the locale and if exits, the tag
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includes the script name (e.g. en, zh_Hant).
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"""
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sxng_lang = locale.language
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if locale.script:
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sxng_lang += '_' + locale.script
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return sxng_lang
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def get_locale(locale_tag: str) -> Optional[babel.Locale]:
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"""Returns a :py:obj:`babel.Locale` object parsed from argument
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``locale_tag``"""
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try:
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locale = babel.Locale.parse(locale_tag, sep='-')
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return locale
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except babel.core.UnknownLocaleError:
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return None
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def get_offical_locales(
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territory: str, languages=None, regional: bool = False, de_facto: bool = True
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) -> Set[babel.Locale]:
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"""Returns a list of :py:obj:`babel.Locale` with languages from
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:py:obj:`babel.languages.get_official_languages`.
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:param territory: The territory (country or region) code.
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:param languages: A list of language codes the languages from
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:py:obj:`babel.languages.get_official_languages` should be in
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(intersection). If this argument is ``None``, all official languages in
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this territory are used.
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:param regional: If the regional flag is set, then languages which are
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regionally official are also returned.
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:param de_facto: If the de_facto flag is set to `False`, then languages
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which are “de facto” official are not returned.
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"""
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ret_val = set()
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o_languages = babel.languages.get_official_languages(territory, regional=regional, de_facto=de_facto)
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if languages:
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languages = [l.lower() for l in languages]
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o_languages = set(l for l in o_languages if l.lower() in languages)
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for lang in o_languages:
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try:
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locale = babel.Locale.parse(lang + '_' + territory)
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ret_val.add(locale)
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except babel.UnknownLocaleError:
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continue
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return ret_val
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def get_engine_locale(searxng_locale, engine_locales, default=None):
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"""Return engine's language (aka locale) string that best fits to argument
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``searxng_locale``.
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Argument ``engine_locales`` is a python dict that maps *SearXNG locales* to
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corresponding *engine locales*::
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<engine>: {
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# SearXNG string : engine-string
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'ca-ES' : 'ca_ES',
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'fr-BE' : 'fr_BE',
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'fr-CA' : 'fr_CA',
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'fr-CH' : 'fr_CH',
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'fr' : 'fr_FR',
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...
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'pl-PL' : 'pl_PL',
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'pt-PT' : 'pt_PT'
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..
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'zh' : 'zh'
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'zh_Hans' : 'zh'
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'zh_Hant' : 'zh-classical'
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}
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.. hint::
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The *SearXNG locale* string has to be known by babel!
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If there is no direct 1:1 mapping, this functions tries to narrow down
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engine's language (locale). If no value can be determined by these
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approximation attempts the ``default`` value is returned.
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Assumptions:
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A. When user select a language the results should be optimized according to
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the selected language.
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B. When user select a language and a territory the results should be
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optimized with first priority on terrirtory and second on language.
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First approximation rule (*by territory*):
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When the user selects a locale with terrirtory (and a language), the
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territory has priority over the language. If any of the offical languages
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in the terrirtory is supported by the engine (``engine_locales``) it will
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be used.
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Second approximation rule (*by language*):
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If "First approximation rule" brings no result or the user selects only a
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language without a terrirtory. Check in which territories the language
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has an offical status and if one of these territories is supported by the
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engine.
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"""
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# pylint: disable=too-many-branches, too-many-return-statements
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engine_locale = engine_locales.get(searxng_locale)
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if engine_locale is not None:
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# There was a 1:1 mapping (e.g. a region "fr-BE --> fr_BE" or a language
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# "zh --> zh"), no need to narrow language-script nor territory.
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return engine_locale
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try:
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locale = babel.Locale.parse(searxng_locale, sep='-')
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except babel.core.UnknownLocaleError:
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try:
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locale = babel.Locale.parse(searxng_locale.split('-')[0])
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except babel.core.UnknownLocaleError:
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return default
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searxng_lang = language_tag(locale)
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engine_locale = engine_locales.get(searxng_lang)
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if engine_locale is not None:
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# There was a 1:1 mapping (e.g. "zh-HK --> zh_Hant" or "zh-CN --> zh_Hans")
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return engine_locale
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# SearXNG's selected locale is not supported by the engine ..
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if locale.territory:
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# Try to narrow by *offical* languages in the territory (??-XX).
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for official_language in babel.languages.get_official_languages(locale.territory, de_facto=True):
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searxng_locale = official_language + '-' + locale.territory
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engine_locale = engine_locales.get(searxng_locale)
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if engine_locale is not None:
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return engine_locale
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# Engine does not support one of the offical languages in the territory or
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# there is only a language selected without a territory.
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# Now lets have a look if the searxng_lang (the language selected by the
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# user) is a offical language in other territories. If so, check if
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# engine does support the searxng_lang in this other territory.
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if locale.language:
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terr_lang_dict = {}
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for territory, langs in babel.core.get_global("territory_languages").items():
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if not langs.get(searxng_lang, {}).get('official_status'):
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continue
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terr_lang_dict[territory] = langs.get(searxng_lang)
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# first: check fr-FR, de-DE .. is supported by the engine
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# exception: 'en' --> 'en-US'
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territory = locale.language.upper()
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if territory == 'EN':
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territory = 'US'
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if terr_lang_dict.get(territory):
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searxng_locale = locale.language + '-' + territory
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engine_locale = engine_locales.get(searxng_locale)
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if engine_locale is not None:
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return engine_locale
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# second: sort by population_percent and take first match
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# drawback of "population percent": if there is a terrirtory with a
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# small number of people (e.g 100) but the majority speaks the
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# language, then the percentage migth be 100% (--> 100 people) but in
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# a different terrirtory with more people (e.g. 10.000) where only 10%
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# speak the language the total amount of speaker is higher (--> 200
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# people).
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#
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# By example: The population of Saint-Martin is 33.000, of which 100%
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# speak French, but this is less than the 30% of the approximately 2.5
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# million Belgian citizens
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#
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# - 'fr-MF', 'population_percent': 100.0, 'official_status': 'official'
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# - 'fr-BE', 'population_percent': 38.0, 'official_status': 'official'
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terr_lang_list = []
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for k, v in terr_lang_dict.items():
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terr_lang_list.append((k, v))
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for territory, _lang in sorted(terr_lang_list, key=lambda item: item[1]['population_percent'], reverse=True):
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searxng_locale = locale.language + '-' + territory
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engine_locale = engine_locales.get(searxng_locale)
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if engine_locale is not None:
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return engine_locale
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# No luck: narrow by "language from territory" and "territory from language"
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# does not fit to a locale supported by the engine.
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if engine_locale is None:
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engine_locale = default
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return default
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def match_locale(searxng_locale: str, locale_tag_list: List[str], fallback: Optional[str] = None) -> Optional[str]:
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"""Return tag from ``locale_tag_list`` that best fits to ``searxng_locale``.
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:param str searxng_locale: SearXNG's internal representation of locale (de,
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de-DE, fr-BE, zh, zh-CN, zh-TW ..).
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:param list locale_tag_list: The list of locale tags to select from
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:param str fallback: fallback locale tag (if unset --> ``None``)
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The rules to find a match are implemented in :py:obj:`get_engine_locale`,
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the ``engine_locales`` is build up by :py:obj:`build_engine_locales`.
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.. hint::
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The *SearXNG locale* string and the members of ``locale_tag_list`` has to
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be known by babel! The :py:obj:`ADDITIONAL_TRANSLATIONS` are used in the
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UI and are not known by babel --> will be ignored.
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"""
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# searxng_locale = 'es'
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# locale_tag_list = ['es-AR', 'es-ES', 'es-MX']
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if not searxng_locale:
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return fallback
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locale = get_locale(searxng_locale)
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if locale is None:
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return fallback
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# normalize to a SearXNG locale that can be passed to get_engine_locale
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searxng_locale = language_tag(locale)
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if locale.territory:
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searxng_locale = region_tag(locale)
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# clean up locale_tag_list
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tag_list = []
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for tag in locale_tag_list:
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if tag in ('all', 'auto') or tag in ADDITIONAL_TRANSLATIONS:
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continue
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tag_list.append(tag)
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# emulate fetch_traits
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engine_locales = build_engine_locales(tag_list)
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return get_engine_locale(searxng_locale, engine_locales, default=fallback)
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def build_engine_locales(tag_list: List[str]):
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"""From a list of locale tags a dictionary is build that can be passed by
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argument ``engine_locales`` to :py:obj:`get_engine_locale`. This function
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is mainly used by :py:obj:`match_locale` and is similar to what the
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``fetch_traits(..)`` function of engines do.
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If there are territory codes in the ``tag_list`` that have a *script code*
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additional keys are added to the returned dictionary.
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.. code:: python
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>>> import locales
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>>> engine_locales = locales.build_engine_locales(['en', 'en-US', 'zh', 'zh-CN', 'zh-TW'])
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>>> engine_locales
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{
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'en': 'en', 'en-US': 'en-US',
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'zh': 'zh', 'zh-CN': 'zh-CN', 'zh_Hans': 'zh-CN',
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'zh-TW': 'zh-TW', 'zh_Hant': 'zh-TW'
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}
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>>> get_engine_locale('zh-Hans', engine_locales)
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'zh-CN'
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This function is a good example to understand the language/region model
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of SearXNG:
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SearXNG only distinguishes between **search languages** and **search
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regions**, by adding the *script-tags*, languages with *script-tags* can
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be assigned to the **regions** that SearXNG supports.
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"""
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engine_locales = {}
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for tag in tag_list:
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locale = get_locale(tag)
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if locale is None:
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logger.warn("build_engine_locales: skip locale tag %s / unknown by babel", tag)
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continue
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if locale.territory:
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engine_locales[region_tag(locale)] = tag
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if locale.script:
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engine_locales[language_tag(locale)] = tag
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else:
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engine_locales[language_tag(locale)] = tag
|
|
return engine_locales
|