mirror of
https://github.com/rn10950/RetroZilla.git
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170 lines
4.4 KiB
C++
170 lines
4.4 KiB
C++
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is TransforMiiX XSLT processor code.
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*
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* The Initial Developer of the Original Code is
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* The MITRE Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1999
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// Tom Kneeland (3/29/99)
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//
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// Implementation of the Document Object Model Level 1 Core
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// Implementation of the NamedNodeMap class
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//
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#include "dom.h"
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NamedNodeMap::NamedNodeMap()
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{
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}
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NamedNodeMap::~NamedNodeMap()
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{
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}
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Node* NamedNodeMap::getNamedItem(const nsAString& name)
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{
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ListItem* pSearchItem = findListItemByName(name);
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if (pSearchItem)
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return pSearchItem->node;
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else
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return nsnull;
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}
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Node* NamedNodeMap::setNamedItem(Node* arg)
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{
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//Since the DOM does not specify any ording for the NamedNodeMap, just
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//try and remove the new node (arg). If successful, return a pointer to
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//the removed item. Reguardless of wheter the node already existed or not,
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//insert the new node at the end of the list.
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nsAutoString nodeName;
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arg->getNodeName(nodeName);
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Node* pReplacedNode = removeNamedItem(nodeName);
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NodeListDefinition::append(arg);
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return pReplacedNode;
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}
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Node* NamedNodeMap::removeNamedItem(const nsAString& name)
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{
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NodeListDefinition::ListItem* pSearchItem;
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Node* returnNode;
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pSearchItem = findListItemByName(name);
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if (pSearchItem)
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{
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if (pSearchItem != firstItem)
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pSearchItem->prev->next = pSearchItem->next;
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else
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firstItem = pSearchItem->next;
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if (pSearchItem != lastItem)
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pSearchItem->next->prev = pSearchItem->prev;
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else
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lastItem = pSearchItem->prev;
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pSearchItem->next = nsnull;
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pSearchItem->prev = nsnull;
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length--;
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returnNode = pSearchItem->node;
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delete pSearchItem;
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return returnNode;
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}
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return nsnull;
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}
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NodeListDefinition::ListItem*
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NamedNodeMap::findListItemByName(const nsAString& name)
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{
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NodeListDefinition::ListItem* pSearchItem = firstItem;
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while (pSearchItem)
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{
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nsAutoString nodeName;
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pSearchItem->node->getNodeName(nodeName);
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if (name.Equals(nodeName))
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return pSearchItem;
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pSearchItem = pSearchItem->next;
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}
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return nsnull;
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}
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AttrMap::AttrMap()
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{
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ownerElement = nsnull;
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}
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AttrMap::~AttrMap()
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{
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}
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Node* AttrMap::setNamedItem(Node* arg)
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{
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if (arg->getNodeType() != Node::ATTRIBUTE_NODE)
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return nsnull;
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((Attr*)arg)->ownerElement = ownerElement;
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return NamedNodeMap::setNamedItem(arg);
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}
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Node* AttrMap::removeNamedItem(const nsAString& name)
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{
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Attr* node = (Attr*)NamedNodeMap::removeNamedItem(name);
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if (node)
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node->ownerElement = nsnull;
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return node;
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}
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void AttrMap::clear()
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{
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ListItem* pDeleteItem;
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ListItem* pListTraversal = firstItem;
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while (pListTraversal) {
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pDeleteItem = pListTraversal;
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pListTraversal = pListTraversal->next;
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delete pDeleteItem->node;
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delete pDeleteItem;
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}
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firstItem = 0;
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lastItem = 0;
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length = 0;
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}
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