RetroZilla/layout/svg/renderer/public/nsISVGRendererGlyphGeometry.idl
2015-10-20 23:03:22 -04:00

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is
* Crocodile Clips Ltd.
* Portions created by the Initial Developer are Copyright (C) 2002
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsISupports.idl"
interface nsISVGRendererRegion;
interface nsISVGRendererGlyphMetrics;
interface nsISVGRendererCanvas;
interface nsIDOMSVGRect;
/**
* \addtogroup renderer_interfaces Rendering Engine Interfaces
* @{
*/
/**
* One of a number of interfaces (all starting with nsISVGRenderer*)
* to be implemented by an SVG rendering engine. See nsISVGRenderer
* for more details.
*
* The SVG rendering backend uses this interface to communicate to the
* rendering engine-native glyph objects.
*
* A glyph object is instantiated by the rendering backend for a given
* nsISVGGlyphGeometrySource object with a call to
* nsISVGRenderer::createGlyphGeometry(). The glyph object is assumed
* to store a reference to its associated source object and provide
* glyph rendering and hit-testing for the (composite) glyph described
* by the nsISVGGlyphGeometrySource members.
*/
[uuid(e2b739d0-8415-4f36-982c-3579876e1435)]
interface nsISVGRendererGlyphGeometry : nsISupports
{
/**
* Paint this object.
*
* @param canvas The canvas to render to.
*/
void render(in nsISVGRendererCanvas canvas);
/**
* Called by this object's corresponding nsISVGGlyphGeometrySource
* as a notification that some of the source's data (identified by
* paramter 'updatemask') has changed.
*
* @param updatemask An OR-ed combination of the UPDATEMASK_*
* constants defined in nsISVGGlyphGeometrySource.
* @return Region that needs to be redrawn.
*/
nsISVGRendererRegion update(in unsigned long updatemask);
/**
* Get a region object describing the area covered with paint by
* this glyph geometry.
*
* @return Covered region.
*/
nsISVGRendererRegion getCoveredRegion();
/**
* Hit-testing method. Does this glyph geometry (with all relevant
* transformations applied) contain the point x,y? Should work on a
* character-cell basis, rather than the actual character outline.
*
* @param x X-coordinate of test point. @param y Y-coordinate of
* test point.
* @return PR_TRUE if the glyph geometry contains the point,
* PR_FALSE otherwise.
*/
boolean containsPoint(in float x, in float y);
/**
* Transformed bounding box (does not include stroke width)
*/
readonly attribute nsIDOMSVGRect boundingBox;
};
/** @} */